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Just bin wondering... |
Dec 31 2012, 02:19 AM
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#1
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how do i know if when i resize a blueprint it is the right size? how do i know when it is a 1 pixel to 1 inch scale?
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Replies
(1 - 8)
Dec 31 2012, 02:50 AM
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#2
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the way i do it.
draw a line, the line being the length of the car in 1px = 1 inch. you can draw more lines for the FV/RV width too. just like the "ground" on a base or tune go to the blueprint, remove as much JPEG fuzz as you can, then resize the print (i usually resize from the SV) to the lines you drew on the document. then adjust so it all looks good. |
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Dec 31 2012, 03:03 AM
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#3
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oookay, so i find out how many inches the car is then draw that amount of pixels in a line?
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Dec 31 2012, 03:16 AM
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#4
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I just copy each blueprint view in its own image. Then i crop all the surrounding white exactly on the blueprints size. Then i open in on gimp or PS and i just resize the image putting the values of the size of the car in inches.
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Dec 31 2012, 03:21 AM
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#5
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Dec 31 2012, 03:35 AM
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#6
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ive measured it and everything the only problem is resizing it now because when i do you cant see the shape of the car anymore. its just a few dots :/
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Dec 31 2012, 04:55 AM
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#7
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Dec 31 2012, 05:49 AM
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#8
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resize it so the rims u will use fit. its better than the 1 pix 1 inch
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Dec 31 2012, 08:57 AM
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#9
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how do i know if when i resize a blueprint it is the right size? how do i know when it is a 1 pixel to 1 inch scale? 1-Go to wikipedia 2-Search the car you want 3-Take the measures in inches 4-Draw the squares in Paint, with that measures 5-Open PS 6-Open the bp you want to resize 7-Copy the bp 8-Paste the bp 9-Resize the bp 10-Save the file 11-Close PS 12-Open Paint 13-Start drawing outlines 14-Clear the image of garbage 15-Find a cool palette of shades 16-Copy the palette 17-Paste the palette 18-Start shading |
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